A downloadable game

During this course of preproduction, I feel better prepared to tackle genuine production in the next semester. While creating our GDD and Risk Reports, we have a clearer picture of our unknowns, potential risks and objectives for the production phase. At the beginning, our team's visions were mismatched on the logistics of our project. The creation of documents and lists to track intent and updates will valuable tools in the future. 

Unfortunately there's still unknowns for our team. We're still in the process to complete a prototype and other facets of our production plans. Without one, there is still protentional problems that we are yet unaware of. Hopefully the structure we've built during preproduction will be a good foundation to stand on going forward. 

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